Level
3rd
Casting Time
1 Action
Range/Area
Self 30 ft. (30 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Bludgeoning

The caster strikes a pose and shouts "Everybody do the flop!" All creatures within a 30 foot radius that can hear the caster and/or see their mouth and can understand spoken word, must make a wisdom save vs the casters spell save DC. If a creature fails the save they are compelled to drop prone face first and remain there and take 2d6 bludgeoning damage. For the duration of the spell, on it's turn, a creature can attempt the wisdom save again, being able to stand back up and freeing themselves of the spell on a success. The caster may choose to flop as well and will be immune to the bludgeoning damage. However, should they remain standing all creatures within the spells area have advantage on the saving throw and the spell only lasts for one round. The spell ends after one minute or when the caster stands back up.

Radius increases by 10 ft for each spell level over 3.

 

Available For: Bard (Legacy) Sorcerer (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Wizard (Legacy) - School of Enchantment (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

lildog21

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