Upon being targeted by an attack or spell, you may cast Temporal Backlash to temporarily manipulate the flow of time. You create a small temporal rift that partially absorbs the incoming attack or spell. The attack or spell is not nullified but instead stored within the rift. On your next turn, you can release this stored energy as a bonus action, targeting any creature within 60 feet of you. The target must make a Wisdom saving throw or take damage equivalent to the absorbed attack or spell, as well as suffer any additional effects that the original attack or spell would impose (such as being set on fire, paralyzed, etc.). If the target succeeds on the saving throw, they take half damage and suffer no additional effects.
Level
5th
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Comments