By touching any creature anywhere and casting this spell, the target receives 1 (or 2) "spell-conditions" on all spells of a certain level (determined by 1d4 initially), if the target fails a Constitution saving throw (DC-10 + spellcasting modifier). It now has to fulfill/meet the additional condition(s) added, before casting any of the affected spells. If the CON save was a critical failure, the number spell-conditions doubles. If a spells condition(s) has already been satisfied once, additional casting of spells of the same level is possible with no further penalties. Roll a d100 for the "conditon" that the affected spells have to fulfill before casting. The list of conditions can be found at the bottom of the description. The creature whose spells have been affected instinctively knows what spell-conditions it has received.
At level 5:
Roll 1d4 for the level of the spells you are trying to restrict. On a failed CON save from your target, roll 1d100 (or 2d100 on a critical failure) to see which condition applies.
At level 7:
Roll 1d6 for the level of the spells you are trying to restrict. On a failed CON save from your target, roll 1d100 (or 2d100 on a critical failure) to see which condition applies.
At level 9:
You can choose if you want to roll 1d8 and try your luck in restricting higher level spells or if you want to roll 2d4 and add restrictions to 2 lower spell levels. If both d4 rolls are the same, roll 2d100 (or 4d100) for that spell level only.
(Note that further spell conditions can be added to this spell in editions where spells beyond level 9 exist. In that case you can decide for yourself how you want this spell to work out. How you change it up, if you want your own spin on it, is up to you. Also, feel free to comment feedback.)
Spell-condition d100 table:
"To cast this spell you must also..."
- eat a handful of dirt
- imitate the native language(s) of your target(s)
- use your shoe as your arcane focus
- laugh hysterically
- kiss the ground
- admire your reflection
- sacrifice half of your current hit-points
- pray to a deity you don't believe in
- look like the opposite of your current gender
- fart while casting
- walk 10 ft. north
- do 5 squats while casting
- be poisoned
- take off one of your clothes
- hang upside down
- punch whatever is closest to you except air
- be in the air
- look at your own nose
- drink a harmful liquid
- walk 10 ft. south
- be within 500 ft. of a village or settlement
- know your targets full name
- show your target(s) your middle finger
- have 5 or less hit-points
- hold a stick in your hand
- kick your nearest ally
- lie flat on the ground
- scare away a nearby animal
- have at least 4 creatures of different races near you
- play any instrument
- lean against a tree
- imitate an unintelligent creature
- walk 10 ft. east
- be invisible
- wear 5 rings
- spit on the ground
- throw a fish at your target(s)
- spread apart your arms in a T-Pose
- be in the vicinity of a body of water
- sprinkle glitter into your eyes
- be underground
- be on fire
- insult the deity you believe in
- have at least 3 magical items on you
- stand on one leg
- walk 10 ft. west
- stand on an elevated platform at least 25 ft. above your target(s)
- be on a transport vessel (a boat, a carriage, a horse etc.)
- wear glasses
- be near a creature that is at least 7 ft. tall
- convince your target(s) you aren't real
- pull out one of your finger nails
- eat something sweet
- do a split
- be around something dead
- flirt with the nearest boulder
- spit in your targets direction
- be located behind your target(s)
- be in broad daylight
- be surrounded by mist of any kind
- make your target laugh
- try to hide behind a pebble
- paint your right hand a different color
- have a scar on your body
- pull out your hair
- run straight at your target(s)
- possess this spell
- be near a dragon or draconic being
- be standing in rain
- pray to the god you believe in
- look in the direction opposite your target(s)
- cry
- scream for help
- ignore your target(s)
- throw a handful of leaves at your target(s)
- warn your target(s) of this spell beforehand
- be around at least 2 creatures that aren't hostile towards you
- drink your own blood
- insult yourself
- lift your own bodyweight
- pray to the god your target believes in
- eat a mushroom
- catch and hold a firefly
- whisper the incantation into your targets ear (if the spell does not require an incantation whisper anything else)
- throw a deck of cards into the air
- pick up dust, sand or rock from the ground and blow it into the air
- run as far away from your target as possible
- cast a spell one level higher than this one before (does not apply to 9th level spells)
- laugh at your own joke
- break your targets concentration before casting (at any point during this combat)
- have a knife, sword or similar weapon stuck in your body
- target a flying creature
- be terrified of something
- start an evil monologue about what you want to achieve (even if it isn't evil at all)
- make your target(s) think you are casting a different spell
- perform a somersault
- target the creature furthest away from you
- write a slur in your mother tongue on a piece of paper and burn it
- eat a living rat
- smear your face with honey, dust, and blood
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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7/1/2023 10:08:11 PM
|
7
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0
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5e
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Coming Soon
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7/1/2023 10:11:15 PM
|
9
|
1
|
--
|
Coming Soon
|
|
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10/4/2023 10:28:26 PM
|
9
|
1
|
--
|
Coming Soon
|
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