Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Psychic

You kiss a creature charmed by you or a willing creature. The target must make a DC  15 constitution saving throw or take 2d10 psychic damage on a failed save or half as much on a successful one. The target's hit point maximum is reduced by the number rolled and wont return until a long rest is taken. You gain hit points equal to the roll up to your max. The target dies if this reduces their hit points to 0.

Spell Tags: Charmed

Available For: Sorcerer (Legacy) Warlock (Legacy)

klausbaril

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