Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
120 ft.
Components
V, S
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic
You channel the chill of the grave toward one creature you try to touch. Make a melee spell attack against the target. On a hit, the target takes 1d10 Necrotic damage, and it can’t regain Hit Points until the end of your next turn.
Cantrip Upgrade. This spell’s damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
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