Level
1st
Casting Time
1 Action
Range/Area
40 ft.
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Fire

From the palm of your hand, you fire a small flaming projectile. Choose one creature you can see within range. The target must succeed on a Dexterity saving throw or take 1d6 fire damage. Once the target is damaged, the projectile will ricochet towards any creature within 5 feet of the previous target. All subsequent targets must also succeed on a Dexterity saving throw or take 1d6 fire damage. If no creatures are within 5 feet of a target, the projectile vanishes.

Once a projectile has struck a target, it cannot strike that target again.

This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

MarkosMW

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