Level
2nd
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S
Duration
Instantaneous 1 Round
School
Transmutation
Attack/Save
Ranged
Damage/Effect

When you are targeted by a melee attack, you may use your Reaction to cast Evade Shot. You then leap 15ft away, if there is space, potentially causing the melee attack to miss should you leave that attack's range. This movement does not provoke attacks of opportunity. You then make a single ranged weapon attack roll that fires a magical projectile (arrow, bolt, bullet) in an attempt to shoot your attacker. This magical attack is base weapon damage + ability modifier + proficiency bonus only and does not stack with other die that include damage (hunter's mark, slayers prey, added poisons, elemental arrows, +# arrows, etc.)


* - If a creature within 5 ft. attacks you with a melee attack

Previous Versions

Name Date Modified Views Adds Version Actions
9/25/2023 10:28:30 PM
12
1
1
Coming Soon
9/26/2023 12:06:37 AM
20
0
2
Coming Soon
10/3/2023 11:41:06 AM
35
0
3
Coming Soon
10/3/2023 11:44:52 AM
36
0
--
Coming Soon
10/8/2023 4:12:52 PM
39
0
4
Coming Soon
10/8/2023 4:18:23 PM
43
1
--
Coming Soon

Available For: Bard (Legacy) Ranger (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Salient0321

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