Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
S
Duration
Instantaneous
School
Transmutation
Attack/Save
Melee
Damage/Effect
Fire

You touch together two objects that are made out of metal and aren't being worn or carried, and instantly weld them together. You can weld together any two metal surfaces together, as long as the total area being affected is no larger than 1 foot in any dimension. It takes three rounds for the welds to properly fuse.

Determining the strength of any weld requires a weld check using the spell attack modifier, the caster can use weld on more complex crafting pursuits if they have the proficiency with the required tools. Example using weld to craft armour requires proficiency in smith’s tools


You can also use this spell to torch foes with your touch. When you use weld in this manner, make a melee spell attack against a target, dealing 1d6 fire damage on a hit.
At Higher Levels. This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6)

Spell Tags: Damage

Available For: Wizard (Legacy)

WastelandWizard

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