Level
2nd
Casting Time
1 Bonus Action
Range/Area
60 ft.
()
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
You conjure a throwing knife made of your own blood, which you can hurl at a target within range. To cast this spell, you must sacrifice a small portion of your own health, taking 1d4 necrotic damage. The blood knife then forms in your hand.
Make a ranged spell attack against a target.
On a hit, the target takes damage as follows:
- 2d6 piercing damage.
- An additional 1d6 necrotic damage
On a miss, the blood knife dissipates harmlessly, and you take no additional damage from casting the spell..
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the piercing damage increases by 1d6 for each level above 2nd.
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