Level
1st
Casting Time
1 Minute Ritual
Range/Area
50 ft.
Components
S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Piercing

Blood Spike: as a Spell you can fire a bolt of Blood towards a target

Reaction after use of main spell

Blood Price: As a reaction, when you take damage, you can choose to expend hit points equal to the damage taken. Doing so grants you temporary hit points equal to the damage dealt by Blood Price. These temporary hit points last until the end of your next turn. 

* - (Vial of Caster's Blood)

Available For: Artificer (Legacy) - Alchemist (Legacy)

PossumOrb

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