Level
Cantrip
Casting Time
Action
Range/Area
10 ft.
Components
None
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
You can release 10d4 airborne seeds, which spreads uniformly to cover a 20-foot radius centered on you. The seeds do not travel with you if you move. Each seed sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The seeds remain in the air for 10 minutes and can be dispersed by a 10 miles per hour wind A creature can hold a seed and carry it as a light source. Completely covering a seed with something opaque blocks the light. A seed looses its brightness after 1 hour. Once you use this feature, you cannot use it again until you take a short or long rest.
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