The blessed bandage dissolves as light appears at a point you select within 60 feet. A shimmering circle of light appears that is a 5 foot radius from the point. The field sheds bright light within the field, and dim light for 20 feet outside the field. Allies that enter into or start their turn within the field heal for 1d6 hit points. They also gain a +1 bonus to armor class and saving throws while within the radius.
At higher levels: If cast with a 5th level spell slot, the spell heals for 2d6, and the armor class and save bonus increases to +2. At 7th level, the amount healed increases to 3d6, and the AC and save bonus increases to +3. If cast as a 9th level spell, the healing increases to 4d6, and the AC and save bonus increases to +4.
UNIQUE: This spell is not available on character creation or when leveling. It is only available via a Boon Feat.
* - (a bandage steeped in holy water worth 10gp that is consumed.)
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