You create a glyph of cloud charged with lightning. when you cast this spell, choose between placing or activating glyphs. Each glyph is tiny, remains stationary, has an AC of 10, and immunity to lightning, psychic, and poison damage. A glyph will be dispersed if hit with a strong wind, or takes damage. You may have a maximum of 3 glyphs at a time, if another would be created, you must choose 1 to be dispersed.
Placing: Place a glyph within 10ft of yourself.
Activating: When activating glyphs, each glyph will shoot a burst of lightning at a creature or object of your choice within 30ft of it. Targeted creatures must make a DEX save, and take 1d8 + Casting Modifier on a failed save. If a creature is targeted by more than 1 glyph, the damage increases by 1d8 for each glyph past the first (EX. a creature targeted by 3 glyphs will take 3d8 + casting modifier on a failed save). Once a glyph is activated, it disappears.
The amount of glyphs placed increases by 1, and maximum number of glyphs increases by 3 when you reach 5th level (2 placed, 6 max), 11th level (3 placed, 9 max), and 17th level (4 placed, 12 max)
Previous Versions
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