Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
1 Round
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You feel your blood leave your veins and increase the power of your attack, surrounding your weapon by a bloody aura.
You sacrifice hitpoints to deal extra damage on your melee, ranged, or spell attack. For every 5 hitpoints sacrificed, your attack deals an additional 1d6 necrotic damage.
* - (The caster's blood)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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10/12/2023 3:49:16 PM
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3
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0
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1
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Coming Soon
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