Level
4th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
5 Minutes
School
Enchantment
Attack/Save
None
Damage/Effect
You take your weapon and drag it across a body part to draw blood. Dealing 1d6+2 damage to yourself you gain the following benefits:
Your next saving throw is at advantage
Your next attack against a non undead enemy is at advantage
Your weapon has +2 to hit for the duration of the spell
You suffer from blood loss for the duration, dealing 1d6 damage at the start of your next turn.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/13/2023 9:15:50 PM
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0
|
1
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Coming Soon
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