Level
4th
Casting Time
1 Minute
Range/Area
100 ft.
(100 ft. )
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed (...)
You play a sleepy song on your musical instrument. Pick 1 creature you can see within range, the target must succeed on a wisdom saving throw or gain 3 levels of exhaustion until concentration ends. The user also has advantage on all charisma checks made against the target. This spell does not work on creatures immune to the charmed condition. This spell cannot bring a creature passed exhaustion level 3.
At Higher Levels: When you cast this spell using a spell slot of 5 level or higher, you can effect one more creature for each spell slot above 4 level.
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