Choose an area of terrain no long than 5 feet and no wider than 30 feet on a side within range. The earth will rise up to a height of 10 feet, a length of 5 feet, and a width equal to the width of ground being lifted. The wall is created in just 6 seconds, the amount of time it takes your turn.
Any creatures on the affected area rolls a Dexterity saving throw. If they succeed, they can fall on either side of the wall or stay on top of it (assuming there is no surface above). If they fail, they take 1d4 bludgeoning damage and fall on the side of the wall opposite to your side.
The wall has AC 5 and 15 HP. When it reaches 0 HP, it collapses and the land takes the form it originated as. The wall will always collapse after 1 hour has passed.
This spell can’t manipulate construction. If the way you shape the terrain would make a structure unstable or destroy it, the wall will form around the structure as to not damage it.
Similarly, this spell doesn’t directly affect plant growth. The moved earth carries any plants along with it.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
10/15/2023 1:11:30 AM
|
9
|
0
|
1.1
|
Coming Soon
|
Comments