Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Self
Components
V, S, M **
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
You create a protective shield of water that shimmers into existence around you, granting a +2 bonus to your Armor Class until the start of your next turn.
* - Which you take when an attack hits you. ** - (Water)
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