Level
7th
Casting Time
2 Actions
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 2 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect

You channel your mastery of puppetry to control a colossal, puppet-like version of a creature of your choice, which must be a Huge or smaller creature you can see within range. This spell works on both living creatures and inanimate objects.

The target creature, in the form of a colossal puppet, is under your absolute control for the duration of the spell. It loses its normal turn in the initiative order and instead takes its turn immediately after yours. While under the influence of this spell, the creature has the following properties:

  • Its hit points and hit point maximum become the same as the creature it represents.
  • Its Armor Class is equal to your spell save DC.
  • Its Strength, Dexterity, and Constitution scores are each equal to 18.
  • It retains its Intelligence, Wisdom, and Charisma scores.
  • It retains all of its special abilities, actions, and features.
  • You can command the Titan Puppet using your bonus action. It can move, attack, or use abilities as you dictate. It obeys your commands without hesitation.

However, if the creature you're controlling through the Titan Puppet spell takes damage or fails a saving throw, it can attempt a Wisdom saving throw at the end of its turn to break free from your control. On a successful saving throw, the creature regains control of itself, and the spell ends. If the creature's hit points drop to 0 or it dies, the spell also ends.

When the spell ends, the target creature, if still alive, regains control over its body, and it may be disoriented or harmed by any actions it took while under your control.

At Higher Levels: When you cast this spell using an 8th or 9th-level spell slot, you can target a Gargantuan creature.

* - (A miniature replica of the creature to be puppeted worth at least 500 gp)

Available For:

ElCabezaDePolla

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