Level
9th
Casting Time
1 Action
Range/Area
120 ft. (30 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Psychic

The Killing Joke is a dark and powerful spell that taps into the twisted nature of humor and deception. When cast, the caster weaves a malevolent joke into the fabric of reality itself, unleashing a wave of dark laughter that targets the minds of creatures within range.

Choose a point within the spell's range. All creatures within a 30-foot radius centered on that point must make an Wisdom saving throw or fall under the spell's influence.

On a failed save, the affected creatures are subjected to a nightmarish vision, forcing them to experience their deepest fears and anxieties. This leaves them incapacitated, and can reroll the save at the start of their next turn.

On a successful save, creatures take half the damage and are not subjected to the additional effects.

The damage dealt by The Killing Joke is 12d10 psychic damage. The spell's damage bypasses resistance to psychic damage.

* - (A small crystal prism worth 500 gp)

Available For:

Xereszsz

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