Level
5th
Casting Time
1 Minute
Range/Area
20 ft. (20 ft. )
Components
V, S
Duration
Concentration 10 Minutes
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Control (...)

You create a magical zone that elicits the truth in a 20-foot-radius sphere centered on a point of your choice within range. The spell ends after 10 minutes or until you leave the spell's radius. Until the spell ends, a creature that enters the spell's area for the first time on a turn or starts its turn there must make a Wisdom saving throw. On a failed save, a creature can't speak a deliberate lie while in the radius. You know whether each creature succeeds or fails on its saving throw. For the duration, no sound can pass into or out from the barrier. A creature that enters the spell's area for the first time on a turn takes 2d6 psychic damage and makes their Wisdom saving throw with disadvantage.

An affected creature is aware of the spell and can thus avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive in its answers as long as it remains within the boundaries of the truth.

As an action on your turn, you may force a creature within the sphere to make a Wisdom saving throw. On a failed save, the creature takes 1d6 psychic damage and is forced to tell the truth without evasion. On a successful saving throw, the creature is no longer affected by the effects of this spell until the next dawn.

At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, the duration of the spell lasts until you lose concentration.

Spell Tags: Damage Control

Available For: Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Order Domain

Glyphilis518

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