Level
Cantrip
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
All

This spell uses your blood to create an undead servant. It will only resurrect corporeal bodies with an intact cardiac system. You take 1d8 damage. Your blood imbues the target your magic, creating a foul mimicry of life, raising it as an undead creature. The target becomes a zombie (the GM has the creature's game statistics).

On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 24 hours, after which it drops to the ground, dead.

At Higher Levels. This spell allows you to choose to target an additional two creatures for a cost of 1d8 per stage for level: 5, 11 & 17. Each of the creatures must come from a different corpse.

* - (a cup of your blood)

Spell Tags: Creation

Available For: Paladin (Legacy) - Oath of Vengeance (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Cleric (Legacy) - Grave Domain (Legacy) Warlock (Legacy) - The Undead (Legacy) Cleric (Legacy) - Blood Domain Wizard (Legacy) - Blood Magic

LeonineWych

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