Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
M *
Duration
Concentration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Call upon the Vintyr Sign, creating a frigid wave of cold energy around you. While concentrating on this spell, any creature that starts its turn within the 15-foot radius or enters it for the first time on a turn must make a Constitution saving throw or take 2d6 cold damage. The affected area becomes difficult terrain as everything within it rapidly cools or freezes.
* - (Witcher Amulet (Not consumed on use. Consumes TWO charges))
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