Level
3rd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Buff (...)

Upon casting this spell, you touch a living tree and draw forth its vital essence. The tree's sap flows into you, healing you for 1d8 hit points + your spellcasting ability modifier.

In addition, your skin toughens to have the strength and resilience of tree bark. For the duration, your AC can't be less than 16, regardless of what kind of armor you are wearing.

Furthermore, for the duration, you are protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead. The protection grants several benefits. Creatures of those types have disadvantage on attack rolls against you. You also can't be charmed, frightened, or possessed by them.

The tree used for this spell does not take any damage, but it cannot be used again for this spell until it has had time to replenish its sap, which takes one week.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d8 for each slot level above 3rd.

* - (a piece of bark)

Spell Tags: Healing Buff Warding

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Wizard (Legacy)

Emblic

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