Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
All

You conjure and toss a magically imbued card with a random effect from the major arcana. Make a ranged spell attack against the target. On a hit, the target suffers from an enchantment in the color of the cards backing, each with a unique effect and purpose.

For each card thrown, roll a d6 to determine the color of the card:

1. Ruby: The target takes 1d4 + your spellcasting ability modifier fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
2. Lapis Lazuli: The target takes 1d4 + your spellcasting ability modifier thunder damage and become deafened until the end of their next turn.
3. Topaz: The target takes 1d4 + your spellcasting ability modifier lightning damage and becomes blinded until the end of their next turn.
4. Emerald: The target takes 1d4 + your spellcasting ability modifier Acid damage and must subtract 1d4 from their next ability check.
5. Aquamarine: The target takes 1d4 + your spellcasting ability modifier cold damage and its speed is reduced by 10 feet until the start of your next turn.
6. Amethyst: The target takes 1d4 + your spellcasting ability modifier psychic damage and has disadvantage on the next attack roll or saving throw it makes before the end of its next turn.

The spell creates more than one card when you reach higher levels: two cards at 5th level, three cards at 11th level, and four cards at 17th level. You can direct the cards at the same target or at different ones. Make a separate attack roll for each card.

Additionally, you learn to stack the odds and control the flow of your deck when you reach higher levels, letting you choose the cards color instead of rolling: 1 card at 5th level, 2 cards at 11th level, and 3 cards at 17th level.

* - (a deck of cards worth at least 5 sp)

Previous Versions

Name Date Modified Views Adds Version Actions
10/21/2023 12:08:19 PM
10
3
1
Coming Soon

Spell Tags: Damage Debuff

Available For: Bard (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy)

Nezzynaz