Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You touch one creature and three glowing motes appear on their chest.

For the duration of the spell, the target creature can use the Dash, Disengage and Dodge actions with a Bonus Action.

By expending one of the three motes with a Bonus Action the target creature can triple their jumping distance and height until the end of their turn.

At Higher Levels. If you cast this spell using a 4th or 5th level spell slot, then the spell instead lasts for 10 minutes and provides 6 motes. If you cast this spell using a 6th or 7th level spell slot then the spell lasts for an hour and 12 motes. If you cast this spell using an 8th or 9th level spell slot then the spell lasts for 8 hours and instead of motes, it produces a glowing circle that effectively provides infinite motes.

* - (a grasshopper's hind leg and a swallow's feather)

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

Raszul

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