Level
5th
Casting Time
1 Action
Range/Area
100 ft.
Components
None
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
When the player casts this spell, two symbols appear in front of them, one for healing, and one for an attack. If the healing symbol is selected then the caster points at a creature within 100 feet of them. If a 13 or higher is rolled on a d20, a circle of electric energy circles them and they receive a d8 of healing. If a 1 is rolled while trying to heal, it deals a d8 of damage instead. If a 20 is rolled then the target receives a d8 of healing, and then the electric energy flows over to the caster and heals them as well. If the attack symbol is selected, then the caster points at a creature within 100 feet of them. If a 13 or higher is rolled then electric bolts shoot out of the ground all around the target and deals a d10 of lightning damage. However, if a 20 is rolled then your target is dealt a d10 of lightning damage then the lighting arcs to another creature within 15 feet of your target and deals a d12 of light damage as well. This also means that it could attack a player in your party if they are within 15 feet of the original target. If a 1 is rolled when trying to attack then the spell heals your target a d10. You can use this spell 5 times before a long rest and does not expend any spell slots. However once you have used the attack of the spell 3 times then the caster must make the other 2 times in the healing portion, vice versa.
The target of the attack portion of this spell must make a constitution savings throw of 13.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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10/21/2023 10:17:02 PM
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4
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1
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Coming Soon
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