Level
4th
Casting Time
1 Action Ritual
Range/Area
Touch
Components
S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
Utility
As an action you pull an item from the table below, from a pocket or container. The item is shrouded in magic and disappears after 10 minutes.<br />You instantly attune and are proficient with anything you pull from the hammer space. Any attack/damage rolls will use your spell casting modifier unless specified otherwise.

1-2 

 Roll twice on the wild magic table

3-4 

1d6 aggressive chickens emerge per round for one minute, using the Velociraptor stat block

5-6 

 A portable ram

7-8 

 Necklace of Fireballs 

9-10 

A spyglass 

11-12 

An imp that siphons your magic powers expending your highest spell slot available. They laugh at you and disappear in a red puff of smoke. 

13-14 

 Eversmoking bottle

15-16 

Wind Fan 

17-18 

 Boots of Speed 

19-20 

 A a brick that when placed turns into a 5ft by 5ft brick wall

21-22 

A handheld bomb that does 6d6 fire damage in a 15ft radius after being thrown.

23-24 

 Something stings your hand, make a DC 17 CON save or be poisoned for 1 minute

25-26 

 Magic sand that when thrown (5/10) in a creatures eyes they must make a DEX save against your spell casting DC or be blinded for 1 minute. They may repeat the save at the end of their turn

27-28 

A golden hound that can sniff out gold coins and objects 

29-30 

 A magical mask that turns you into a rat when worn

31-32 

You get stuck trying to pull something out from the space make a DC 15 STR save or be unable to use your hands for 1 minute

33-34 

 A pair of glasses that allow you to read any writing when worn

35-36 

 Luck Stone

37-38 

An armed bear trap, Make a DC 15 DEX save, on failure take 4d6 damage. On a success you may lay the trap and any creature that enters its space must make a DEX save vs your spell save DC or take 4d6 damage and be restrained for one turn

39-40 

 Boots of Speed

41-42 

 Dimensional Shackles

43-44 

A  carriage being pulled along by two Ox

45-46 

 A picture of a door, which upon being pressed against a 3ft thick barrier turns into a real door to the other side

47-48 

A live bomb that explodes in your hands dealing 3d6 fire damage in a 10ft radius.

49-50 

 Broom of flying

51-52 

Potion of Healing 

53-54 

 A magic flute. When played any creature within 60ft must make a CON save vs your spell save DC or fall asleep for 1 minute

55-56 

A jar of carrion crawler mucus 

57-58 

 Dust of Disappearance  

59-60 

 A manmade horror beyond your comprehension is pulled out. Any creature that witnesses it must make a DC17 WIS save or roll on the short term madness table

61-62 

 A tankard of plenty with infinite charges

63-64 

 Rope of Climbing

65-66 

 Folding Boat

67-68 

 A seer who will give you a useful bit of information with any issue you may currently be facing

69-70 

 Vomit

71-72 

A helpful Goblin whos obeys your commands 

73-74 

Water floods out. if you are indoors it will fill the room that you are in but will not spread beyond, regardless of any crack, holes or openings like doorways. A Cap of Water Breathing also comes out 

75-76 

A monkey's paw, with the live monkey still attached 

77-78 

 Ten berries that work the same as Goodberries

79-80 

 A magic stone that soils anything it touches when the command word is spoken

81-82 

 Manacles

83-84 

 A chimp wearing a fez holding a quill and parchment. They begin writing down everything that happens around them in a decent narrative fashion

85-86 

 A blanket that when draped over someone, can instantly change their clothes to whatever they want. Though it cannot affect armor, weapons or items

87-88 

 Greater Healing Potion

89-90 

A Signal whistle 

91-92 

 Slippers of Spider Climbing

93-94 

 Orb of Direction

95-96 

A vial of purple worm poison  

97-98 

A Large hammer that deals 3d6 bludgeoning damage. Creatures hit must make CON save vs your spell save DC or be stunned until the end of their next turn. While stunned in this fashion, ethereal birds & stars will circle their head.

Inexplicably it's size and weight do not affect you when using it. 

99-100 

 Roll twice on this table, ignoring this result if you land on it again

 

At Higher Levels. When you cast this spell using a 5th level spell slot or higher the duration of the thing summoned from the hammer space now last 1hour. Increasing by another hour for each level.

* - (Any container big enough to fit a medium sized creatures hand or any pocket from apparel you are wearing)

Previous Versions

Name Date Modified Views Adds Version Actions
11/6/2023 12:08:27 AM
15
1
1
Coming Soon

Spell Tags: Utility

Available For: Warlock (Legacy) Wizard (Legacy) Bard (Legacy) - College of Creation Cleric (Legacy) - Trickery Domain (Legacy) Druid (Legacy) - Circle of Dreams Ranger (Legacy) - Horizon Walker Ranger (Legacy) - Fey Wanderer (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Gravlic

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