As an action you pull an item from the table below, from a pocket or container. The item is shrouded in magic and disappears after 10 minutes.<br />You instantly attune and are proficient with anything you pull from the hammer space. Any attack/damage rolls will use your spell casting modifier unless specified otherwise.
|
1-2 |
Roll twice on the wild magic table |
|
3-4 |
1d6 aggressive chickens emerge per round for one minute, using the Velociraptor stat block |
|
5-6 |
A portable ram |
|
7-8 |
Necklace of Fireballs |
|
9-10 |
A spyglass |
|
11-12 |
An imp that siphons your magic powers expending your highest spell slot available. They laugh at you and disappear in a red puff of smoke. |
|
13-14 |
Eversmoking bottle |
|
15-16 |
Wind Fan |
|
17-18 |
Boots of Speed |
|
19-20 |
A a brick that when placed turns into a 5ft by 5ft brick wall |
|
21-22 |
A handheld bomb that does 6d6 fire damage in a 15ft radius after being thrown. |
|
23-24 |
Something stings your hand, make a DC 17 CON save or be poisoned for 1 minute |
|
25-26 |
Magic sand that when thrown (5/10) in a creatures eyes they must make a DEX save against your spell casting DC or be blinded for 1 minute. They may repeat the save at the end of their turn |
|
27-28 |
A golden hound that can sniff out gold coins and objects |
|
29-30 |
A magical mask that turns you into a rat when worn |
|
31-32 |
You get stuck trying to pull something out from the space make a DC 15 STR save or be unable to use your hands for 1 minute |
|
33-34 |
A pair of glasses that allow you to read any writing when worn |
|
35-36 |
Luck Stone |
|
37-38 |
An armed bear trap, Make a DC 15 DEX save, on failure take 4d6 damage. On a success you may lay the trap and any creature that enters its space must make a DEX save vs your spell save DC or take 4d6 damage and be restrained for one turn |
|
39-40 |
Boots of Speed |
|
41-42 |
Dimensional Shackles |
|
43-44 |
A carriage being pulled along by two Ox |
|
45-46 |
A picture of a door, which upon being pressed against a 3ft thick barrier turns into a real door to the other side |
|
47-48 |
A live bomb that explodes in your hands dealing 3d6 fire damage in a 10ft radius. |
|
49-50 |
Broom of flying |
|
51-52 |
Potion of Healing |
|
53-54 |
A magic flute. When played any creature within 60ft must make a CON save vs your spell save DC or fall asleep for 1 minute |
|
55-56 |
A jar of carrion crawler mucus |
|
57-58 |
Dust of Disappearance |
|
59-60 |
A manmade horror beyond your comprehension is pulled out. Any creature that witnesses it must make a DC17 WIS save or roll on the short term madness table |
|
61-62 |
A tankard of plenty with infinite charges |
|
63-64 |
Rope of Climbing |
|
65-66 |
Folding Boat |
|
67-68 |
A seer who will give you a useful bit of information with any issue you may currently be facing |
|
69-70 |
Vomit |
|
71-72 |
A helpful Goblin whos obeys your commands |
|
73-74 |
Water floods out. if you are indoors it will fill the room that you are in but will not spread beyond, regardless of any crack, holes or openings like doorways. A Cap of Water Breathing also comes out |
|
75-76 |
A monkey's paw, with the live monkey still attached |
|
77-78 |
Ten berries that work the same as Goodberries |
|
79-80 |
A magic stone that soils anything it touches when the command word is spoken |
|
81-82 |
Manacles |
|
83-84 |
A chimp wearing a fez holding a quill and parchment. They begin writing down everything that happens around them in a decent narrative fashion |
|
85-86 |
A blanket that when draped over someone, can instantly change their clothes to whatever they want. Though it cannot affect armor, weapons or items |
|
87-88 |
Greater Healing Potion |
|
89-90 |
A Signal whistle |
|
91-92 |
Slippers of Spider Climbing |
|
93-94 |
Orb of Direction |
|
95-96 |
A vial of purple worm poison |
|
97-98 |
A Large hammer that deals 3d6 bludgeoning damage. Creatures hit must make CON save vs your spell save DC or be stunned until the end of their next turn. While stunned in this fashion, ethereal birds & stars will circle their head. Inexplicably it's size and weight do not affect you when using it. |
|
99-100 |
Roll twice on this table, ignoring this result if you land on it again |
At Higher Levels. When you cast this spell using a 5th level spell slot or higher the duration of the thing summoned from the hammer space now last 1hour. Increasing by another hour for each level.
* - (Any container big enough to fit a medium sized creatures hand or any pocket from apparel you are wearing)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/6/2023 12:08:27 AM
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15
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1
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1
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Coming Soon
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