You choose if they have melee or ranged weapons when casting.
If you select melee, Summon 3 sand soldiers within range in an unoccupied space within 25ft. The created soldiers then charge forward 30ft leaving quicksand in every space they pass through causing difficult terrain, once they hit an enemy they stop moving and make a melee spell attack using your Spell Attack Bonus to hit against 1 creature each dealing 1d6 Slashing damage. The Melee soldiers are unable to stop early but you can choose if they attack or not.
If you select ranged, designate an area you can see and the soldiers ready their arrows. As a reaction you may signal the archers to loose their shots attacking all creatures (Dex Save) in the 15ft radius Cylinder for 1d4B and 1d4S.
Upcasting this spell increases the number of soldiers by 1 per level which increases the number of melee lines.
* - (A vial of sand)
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