As a bonus action, you can heal one creature within 60 feet of you by first sacrificing one or more motes of your own blood. A single mote of blood is an amount of hit points equal to your proficiency bonus plus half your Warlock level (rounded up). The maximum number of motes you can sacrifice with one bonus action is equal to your Charisma modifier (minimum 1).
Use this chart to determine how many of your hit points equals one mote of blood for your current Warlock level:
| Warlock Level | 1 mote | 2 motes | 3 motes | 4 motes | 5 motes |
| 1 | 3 | 6 | 9 | 12 | 15 |
| 2 | 3 | 6 | 9 | 12 | 15 |
| 3 | 4 | 8 | 12 | 16 | 20 |
| 4 | 4 | 8 | 12 | 16 | 20 |
| 5 | 6 | 12 | 18 | 24 | 30 |
| 6 | 6 | 12 | 18 | 24 | 30 |
| 7 | 7 | 14 | 21 | 28 | 35 |
| 8 | 7 | 14 | 21 | 28 | 35 |
| 9 | 9 | 18 | 27 | 36 | 45 |
| 10 | 9 | 18 | 27 | 36 | 45 |
| 11 | 10 | 20 | 30 | 40 | 50 |
| 12 | 10 | 20 | 30 | 40 | 50 |
| 13 | 12 | 24 | 36 | 48 | 60 |
| 14 | 12 | 24 | 36 | 48 | 60 |
| 15 | 13 | 26 | 39 | 52 | 65 |
| 16 | 13 | 26 | 39 | 52 | 65 |
| 17 | 15 | 30 | 45 | 60 | 75 |
| 18 | 15 | 30 | 45 | 60 | 75 |
| 19 | 16 | 32 | 48 | 64 | 80 |
| 20 | 16 | 32 | 48 | 64 | 80 |
The damage dealt to you by this sacrifice cannot be mitigated by any means, including temporary hit points. The target gains hit points equal to the total amount of damage you took from the sacrifice.
You cannot sacrifice an amount of hit points that would cause your hit points to drop below 1.
This healing has no effect on undead or constructs, or any creature that for whatever reason, does not have blood flowing through its veins.
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