Level
1st
Casting Time
1 Action
Range/Area
Self (20 ft. )
Components
S
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Control

A line of water 20 feet long and 10 feet wide is expelled from you. Any creatures in that area must succeed on a Strength saving throw or be pushed 10 feet away in the direction following the wave, as well as take 2d6 bludgeoning damage. On a successful save, the creature is not pushed, and takes half damage.

The water from casting this spell extinguishes all flames in its area.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

Previous Versions

Name Date Modified Views Adds Version Actions
9/30/2023 11:04:56 PM
0
0
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Coming Soon
9/30/2023 11:11:15 PM
0
0
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Coming Soon
10/1/2023 2:50:15 AM
1
0
--
Coming Soon
10/22/2023 11:43:24 PM
1
0
--
Coming Soon

Spell Tags: Control

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

legojengofett

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