Level
1st
Casting Time
1 Action
Range/Area
10 ft.
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Piercing (...)

ATTENTION this spell is a part of Ice Maul of Auril. you don't need it but this spell is meant for it of you don't want to use the ice maul that's fine but the numbers may need to be shifted around a bit for higher level spell casting since it does not have that.

You slam down the Ice Maul of Auril creating a glacial spike jettisoning out of the ground slamming into a target that you are facing no more than 10ft away from you. Slamming into them and piercing them with the tip of the spike the damage is based on the level of the caster see chart below

  • 5th level

    2d6 Piercing damage & 2d6 Cold damage

    10th level

    2d8 Piercing damage & 2d6 Cold damage

    15th level

    3d6 Piercing damage & 3d6 Cold Damage

    20th level

    3d8 Piercing damage &  3d6 Cold damage

If the target fails a STR save equal to the casters Spell Save DC then they are throw back 10ft and are knocked prone

Spell Tags: Creation Damage Utility Combat

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy)

IxDeity

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