Level
3rd
Casting Time
1 Action
Range/Area
70 ft. (20 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
STR Save
Damage/Effect
Bludgeoning

Numerous weeds and vines nearby you lash out and become larger in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain.

A Large or smaller creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends, which creatures with a flying speed and constructs have disadvantage on. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a failure, the creature takes 2d8 bludgeoning damage, and on a success, it frees itself, ending the spell in the process. If a construct is reduced to 0 hit points by the bludgeoning damage dealt by this spell, the construct is smashed to tiny little pieces and cannot be resurrected or rebuilt in any way except by a magical effect or spell equivalent to a 7th level spell. 

When the spell ends, the enchanted plants wilt away and return to their normal forms.

* - (some twigs and small vines, preferably ones attached to the surrounding environment)

Spell Tags: Control

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy)

Dragonekillax2

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