Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
When you hit with a melee attack, you can decide to take half of the attack's total damage yourself (rounded down). When you do so, your attack deals maximum damage to your target, including maximum damage from additional dice added to the attack's damage, such as dice from a critical hit or magical enhancement.
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