Level
3rd
Casting Time
1 Bonus Action
Range/Area
15 ft.
Components
V, S, M *
Duration
Concentration 2 Minutes
School
Conjuration
Attack/Save
None
Damage/Effect

You swiftly summon 1d4+1 spiritual soldiers that have the same stats as a guard each at a point you can see within range. The guards remain until the spell ends or when they drop to 0 hit points. 

The summoned guards are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.

 

At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, you summon 1d4 additional guards for each spell slot above 3rd.

* - (a bit of leather damaged by draconic magic or a draconic breath weapon for each soldier summoned, which the spell consumes)

Available For: Bard (Legacy) Cleric (Legacy) Ranger (Legacy) Wizard (Legacy)

Dragonekillax2

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