Level
5th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Piercing

you conjure a wall of jagged and broken bones into existence at a point you choose within range. The wall is 5 feet thick and is composed of ten 10-foot- by-10-foot panels. Each panel must be contiguous with at least one other panel.

If the wall cuts through a creature's space when it appears, the creature takes 6d6 piercing damage and is pushed to one side of the wall (your choice). If a creature would be surrounded on all sides by the wall (or the wall and another solid surface), that creature can make a Dexterity saving throw. On a success, it can use its reaction to move up to its speed so that it is no longer enclosed by the wall. As an action on each of your Turnes, you can reduce the thickness of a panel by 4 feet to create two Skeletons that fall under your control as if under the effect of the Animate Dead spell.

The wall is an object made of bone that can be damaged and thus breached. Each panel has AC 15 and 30 hit points per foot of thickness.  Reducing a panel to 0 hit points destroys it and creates a pile of bones which can be uses to raise the undead. 

* - (a shard of bone)

Spell Tags: Summoning Damage Control

Available For: Warlock (Legacy) Wizard (Legacy) Paladin (Legacy) - Oathbreaker

Bjornodinsson

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