Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Bludgeoning
You control the winds around you for a fraction of an instant and can take one of four actions:
- Push anything that weighs less than 150 lbs within 10 feet of you to the 10 ft border.
- Use wind to transport something less than 5 lbs into your hand.
- Use wind to punch something, dealing 1d4 bludgeoning damage.
- Use wind to dramatically make your cape or cloak move, or another harmless visual effect.
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