Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect

You call upon the power of Tiamt, the Chromatic Dragon, to magically transform yourself into a divine archon of the mighty dragon.

You assume the form of the Archon of Tiamat presented in the stat block below for the spell's duration.

Your game statistics are replaced by the statistics of the archon, though you retain your alignment and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies.

You assume the hit points of the new form. When you

revert to your normal form, you return to the number of hit points you had before you transformed. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. As long as the excess damage doesn't reduce your normal form to 0 hitpoints, you aren't knocked unconscious.

When the spell ends. You lose all remaining spell slots you had before you assumed the archon form, you also take one level of exhaustion and are incapacitated for one round.

You retain the benefit of any features from your class, race, or other source and can use them. You can't activate abilities of,use, or wield your weapons.

 

 Archon of Tiamat

Large dragon, your own alignment

Armor Class 12 + the level of the spell (natural armor)

Hit Points 50 + 25 for each spell level above 5th

Speed 30 ft., fly 90 ft. (hover)

STR19 (+4) DEX14 (+2) CON18 (+4)

INT

WIS

CHA

Damage Immunities radiant

Damage Resistances fire, ice, electric, acid, poison.

Condition Immunities charmed, frightened, blinded

Senses blindsight 60 ft., darkvision 120 ft.

Languages the languages you know, Telepathy 120 ft.

Flyby. The archon doesn't provoke opportunity attacks when it

flies out of an enemy's reach.

Unusual Nature. The archon doesn't require air.

ACTIONS

Multiattack or Spellcasting Ability.

The archon makes two Rend attacks. 

Rend. Melee Weapon Attack: +12 to hit,

reach 15 ft., one target. Hit: 3d6 plus 5 magical slashing damage.

Spellcasting. You cast spells using the same caster level, Spell attack and Spell Save DC you normally use.

You may cast any spell you know at one level above the spells level once per turn( casting any spell with a base level of 7th or above cast causes a one round per spell level cooldown of your spellcasting ability. (Example. A 9th level spell would cause a 3 round cooldown) your spells do not use spell slots

Cantrip attacks that hit do maximum damage no roll needed.

If cast with a 9th level slot you gain the Breath of the Dragonqueen ability but take two levels of exhaustion and become incapacitated for two rounds upon completion of the spell and take 3d10 psychic damage.

 

Breath of the Dragonqueen

You call forth the ultimate power of the archon form, you grow four illusionary dragon heads when you assume the archon form.

You gain a breath weapon 

Range,100ft cone

Save, Dex 25 half damage and not knocked proned.

You breathe out pure magical essence in a 100 foot cone anything caught in it must make a DC25 Dexterity save or take 20d6 Force damage and is knocked prone, on a successful save creatures take only half damage and are not knocked prone.

 

Breath of the Dragonqueen has a 6 round cooldown and if used a second time in one transformation it immediately ends the transformation once used.

* - (A Holy symbol of Tiamat)

Previous Versions

Name Date Modified Views Adds Version Actions
9/10/2023 4:06:13 AM
3
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9/19/2023 8:33:23 AM
3
0
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12/21/2023 12:48:20 AM
3
0
2
Coming Soon

Available For: Wizard (Legacy) Sorcerer (Legacy) - Draconic Bloodline (Legacy)

UncleLeofire

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