Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Concentration 30 Days
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Combat (...)

You target an undead creature in range. Roll 21d8, The roll is the total amount of HP worth of undead you can control.
The creature must make a wisdom saving throw; It has disadvantage on this saving throw if its Int score is 10 or less, and it automatically fails if its intelligence score is 5 or less. On a failed save, the target is brought under your mental control.

While an undead is under the control of this spell, and within 1 mile of you, you may telepathically issue commands to it which they follow to the best of their ability. If no commands are given, it will defend itself against hostile creatures.

This spell has no disadvantage with creatures that have legendary actions

The spell ends at the end of the duration, or when the undead is destroyed, or when control of it is taken away.

Spell Tags: Control Utility Combat

Available For: Warlock (Legacy) Paladin (Legacy) - Oathbreaker Wizard (Legacy) - School of Necromancy (Legacy)

SpecBeyond

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