Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
School
Abjuration
Attack/Save
None
Damage/Effect

This spell changes depending on the level at which you cast it.

to be produced it is necessary to wear the Silturr Judge's Glove (homebrew magic item)

lv 1) you generate a square wall of force with sides 10 ft in front of you. the shield is static, it cannot move. you need to maintain focus to maintain it. nothing can surpass it. summoning time: 1 turn, spell duration: 12 sec

lv 2) the wall can now move in a 30 ft radius.

lv 3) the wall of force can now only be crossed from 1 side, example: an arrow can pass through the shield on the side of the person casting the magic but not vice versa. Summon duration is now 18 seconds.

lv 4) the wall also causes 2d8 force damage if you come into contact with it. When you are hit you must roll a dc save on constitution. If you succeed you only take half damage. If you fail, you take full damage and are knocked back 10 ft. If you remain in contact with the wall for longer you will suffer damage 1 time each turn

 

 

 

 

 

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

erifff

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