Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Force

You create 4 glowing orbs of magically enchanted blood. Each orb hits a creature of your choice that you can see within range. An orb deals 2D4+2 Necrotic damage to its target. The orbs all strike simultaneously, and you can direct them to hit one creature or several. You lose 2D4 hit points when you cast this spell owed to blood loss. This damage cannot be reduced or negated in any way.

This spell’s damage increases by 2D4 when you reach 5th level (4D4), 11th level (6D4), 17th level (8D4), 20th level (10D4), and 30th level (12D4).

* - (The Caster's Blood)

Spell Tags: Damage

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

RageFrost77