Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
M *
Duration
Concentration
10 Rounds
School
Enchantment
Attack/Save
None
Damage/Effect
you damage yourself for 1d6 damage the spilled blood spreads across your blade masking it in a red glow of flames.your blade does an extra 1d6 per amount rolled on the previous roll
at higher levels for every level above 2nd the spells damage to self goes up by 1d6
* - (the casters blood)
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