Level
4th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Until Dispelled
School
Evocation
Attack/Save
None
Damage/Effect

You call upon the power of your demon ancestors, channeling it into a searing mage flame that you can use to do one of the following:

  • Forge Ancestral Weapon/Armor: You can create a simple weapon or a piece of armor (AC 12 + Dexterity modifier) with the appearance of your choice, imbued with ancestral magic. The weapon or armor remains in existence until dispelled.

  • Imbue Existing Weapon: You can imbue an existing weapon with ancestral power, granting it a 1d4 bonus to attack and damage rolls. Additionally, the weapon deals an extra 1d4 fire damage for each level cast above 4th.

  • Empower Self: You infuse yourself with ancestral energy, gaining a +1 bonus to your AC and a +1 bonus to all attack and damage rolls.

  • Make Ranged Attack: You can unleash a ranged attack with your ancestral magic, dealing 3d10 damage on a successful hit. Use your spellcasting ability for the attack roll.

At Higher Levels: At level 11: You can stack 2 of the options together (but not the same one). At level 15: You can stack 3 of the options together (but not the same ones).

* - (A spell focus)

Available For: Sorcerer

LucidPlanet

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