Level
1st
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
An invisible barrier drawn from your own vital essence for 1d3 vitality points appears and protects up to three friendly targets you choose. Until the start of your next turn, they have a +7 bonus to AC, including against the triggering attack, and they take no damage from magic missile.
* - which you take when a friendly target is hit by an attack or targeted by the magic missile spell
Comments