Level
6th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Control (...)

When you cast this spell, you create a wall of swirling colors and unpredictable energy within range. The wall can be up to 30 feet long, 10 feet high, and 1 foot thick. The wall is opaque and lasts for the duration.

When a creature attempts to move through the wall, it must make a Wisdom saving throw. On a failed save, roll a d6 and consult the following table to determine the effect:

  1. Blinding Radiance: The creature is blinded until the start of its next turn.
  2. Chilling Frost: The creature’s speed is halved until the start of its next turn.
  3. Forceful Push: The creature is pushed 10 feet back in the direction it came from.
  4. Confounding Echoes: The creature is deafened until the start of its next turn.
  5. Grasping Shadows: The creature is restrained until the start of its next turn.
  6. Mind Twist: The creature is confused (as per the confusion spell) until the start of its next turn.

The spell ends if you lose concentration or when the duration expires.

* - (a piece of quartz crystal)

Previous Versions

Name Date Modified Views Adds Version Actions
10/17/2023 1:47:20 AM
0
1
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Coming Soon
10/19/2023 12:23:18 AM
2
1
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Coming Soon
11/2/2023 12:44:34 AM
8
1
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Coming Soon
11/2/2023 12:49:36 AM
9
1
--
Coming Soon
11/5/2023 11:30:37 AM
12
1
--
Coming Soon

Spell Tags: Control Special

Available For: Sorcerer (Legacy) Wizard (Legacy)

Emblic

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