Level
6th
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
You create a 30 foot radius sphere where all motion is stopped, liquids will freeze and the fire will be extinguished. Creatures must make a Constitution saving throw. A target takes 7d6 Cold Damage on a fail and becomes paralyzed as they are frozen solid until the end of your next turn. On a success their movement speed is halved and take half as much damage. Terrain within the sphere becomes difficult terrain until the end of your next turn.
This is good but i feel like 1 bonus action for 7D6 average ~24 that is a bit too powerful.