Level
2nd
Casting Time
1 Reaction *
Range/Area
Sight
Components
S, M **
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Necrotic
When attacked, you can use your reaction to halve the damage you take, and twirl ten feet away from where you were standing as spirits propel you to safety. This movement does not provoke opportunity attacks.
Your attacker then makes a dexterity saving throw against your spell save dc; On a failure, aspects of undeath (whether it be boney hands or spectral chains), grasp upward, restraining them until the start of your next turn. On a success nothing happens
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you move ten more feet per spell slot level used above the 2nd.
* - Being attacked ** - (A piece of tombstone in use (Collected Tombstone must have a corpse buried below it))
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