You infuse your weapon with dark, necrotic energy, corrupting your smite with unholy power. When you make a weapon attack using this spell, the target of your attack takes additional necrotic damage equal to your spellcasting ability modifier.
In addition, when you hit a creature with a melee weapon attack while this spell is active, you can expend a spell slot to deal extra necrotic damage to the target. The extra damage is 3d8 necrotic damage for a 1st-level spell slot, and it increases by 1d8 for each additional spell level above 1st. The maximum spell slot level you can expend for this extra damage is equal to half your character level, rounded down.
If the target is an undead creature, it has disadvantage on the saving throw against the extra damage, and you have advantage on the attack roll.
You can maintain concentration on this spell for up to 1 minute. If you drop concentration or the spell's duration ends, the dark energy dissipates, and the additional damage is no longer applied to your attacks.
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