Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
Ranged
Damage/Effect
Fire

You form a gun with your hand and fire a condensed stream of water at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. The projectile has the properties of water.

Small flames hit by this spell are quenched and creatures who are vulnerable to the effects of water take an additional 1d6 acid damage. This damage increases by 1d6 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).

This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

RiceIcer

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