Three beams of elemental energy forming a line 100 feet long and 15 feet wide blasts out from you in a direction you choose. Each creature in the line must make a Dexterity saving throw. A creature takes 8d6 lightning, 8d6 fire, and 8d6 cold damage on a failed save, or half as much damage on a successful one.
The beam can ignite flammable objects in the area that aren't being worn or carried. You suffer one level of exhaustion after using this spell.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage or each beam increases by 1d6 for each slot level above 5th.
This spell was created by the magi of wonder and whimsy; Cameron the Clairvoyant. He loved to create, and was inspired by many things around him - people, places, things, concepts, nature, anime, pop culture - and loved to craft superior unique things for the Dungeons and Dragons community. Check out his homebrew creations in every category on D&DBeyond, and feel free to incorporate them into your homebrew campaigns. Cameron the Clairvoyant is a former player-character that reached level 20 and now functions as a NPC Archwizard, and has created numerous impactful magic items, weapons, subclasses, monsters, creatures, feats and spells. Seek him out in your next quest! He loves to take requests and interact with parties of player-adventurers.
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